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I often receive questions from Logic users about various aspects of the program or specific problems. Last week I received two Logic related questions that had straightforward, easily explainable answers that are not immediately apparent unless you know Logic reasonably well. I want to share them here and their solutions, in case they will be of help to others searching for the same information.

There are lots of features, functions, and even plug-ins, lurking deep within Logic that often does not receive the love they deserve. Delay Designer is an often overlooked fully customizable multi-tap delay. Watch as a unique multi-tap rhythm is created and customized to work with a specific vocal phrase.

The last several Logic Pro updates have introduced a flurry of new features, plugins, and workflows. All of which have been exciting and much needed! But there are still plenty of “legacy” features that can be a huge boon to your productions. Don’t let a dated interface or trip into the depths of Logic’s tree of menus deter you. Below is the tiny selection of over high quality Pro Tools video tutorials that make up over hours worth of content hosted on our Premium video platform, if you want to sample some of the premium content then you can sign up for a 7-Day Free Trial.

No commitments. Please don’t download this!!! Caustic 3. Cubasis LE 3 Trial. Riff Studio. AudioStretch:Music Pitch Tool. Intro Course For iMovie. Whats New Course For Cubase What’s New in Live 10 For Able. What’s New in Logic Pro A dialog explains how to retain region settings when changing the drummer. The Drummer Editor shows you the settings for the selected Drummer region. A yel- low ruler allows you to position the playhead anywhere within the region, and you can click the Play button to the left of the ruler to preview the Drummer region.

As in the Tracks area, you can also double-click the ruler to start and stop playback. Play button Playhead The selected region plays in Cycle mode, and the cycle area automatically matches the region position and length. The selected region is soloed—indicated by a thin yellow frame—and the other region is dimmed. Soloing the region helps you focus on the drums when you have other tracks in the project. You are looking for a drum- mer with a simple, straightforward style that more appropriately serves the song.

In the Tracks area, Cycle mode is automatically turned off, the dimmed cycle area returns to its original position and length, and the selected region is no longer soloed. Drummers from the Alternative category are shown. When you click a preset, the region settings update and you can hear another perfor- mance from the same drummer. You can Option-click a new drummer to select that drummer while keeping the cur- rent drum kit. You are now ready to customize the performance. They may ask the drummer to play behind or ahead of the beat to change the feel of the groove, or to switch from the hi-hat to the ride cymbal during the chorus, or to play a drum fill in a specific location.

In Logic Pro X, editing a drummer performance is almost like giving instructions to a real drummer. In this exercise, you will play a drum region in Cycle mode as you adjust the drummer settings. Next to the presets, an XY pad with a yellow puck lets you adjust both the loudness and complexity of the drum pattern. To undo your most recent Drummer Editor adjustment, press Command-Z. After positioning the puck, you must wait for the region to update update time var- ies depending on your computer.

If you drag the puck constantly, the region will not update. As you position the puck farther to the right, the drum pattern becomes more com- plex; and as you move the puck toward the top of the pad, the drummer plays louder. As he plays louder, he opens the hi-hat and start playing rim shots hitting the skin and the rim simultaneously for accent.

You can still hear a lot of syncopation on the kick drums. The drummer now simply alternates kick and snare on every beat. Listen to the hi-hat: It is currently playing eighth notes. The drummer is playing a fill in the middle of the region before bar 5 and another at the end before bar 9. You should still see a fill at the end of the region.

Each time you adjust a setting in the Drummer Editor, the selected region is refreshed and the drummer plays a new subtle variation. Dragging the Fills knob by a tiny amount is a quick way to refresh a region. You now have a very straightforward beat. Because the drummer plays less now, he can make the hi-hat ring a bit more.

On the drum kit, the hi-hat is now dimmed, while the cymbals are highlighted in yellow. The drummer no longer plays the hi-hat, but instead plays a ride or crash cymbal in that region. You can hear the second region in Cycle mode. The drummer is playing the ride cym- bal on every eighth note.

For a more powerful chorus, you instead want him to play crash cymbals on every beat. You now hear crash cymbals on every beat. Even for a chorus, the beat is a little too busy.

You now have a simple, straightforward beat for the verse, and then the drummer switches to the crash cymbal for the busier chorus pattern. You have carefully crafted two eight-measure drum grooves: one for the verse and one for the chorus.

They are the two most important building blocks of the song that you will now start arranging. Arranging the Drum Track In this exercise, you will lay out the whole song structure and continue editing drum regions for each section, still using the two Drummer regions you edited for the verses and choruses.

Using Markers in the Arrangement Track Using the Arrangement track, you will now create arrangement markers for all the sections of your song. The global tracks open, with the Arrangement track at the top. Also Control-click the Signature and Tempo tracks, and hide them.

The Arrangement track is now closer to the regions in the workspace, making it easier to see their relationships. An eight-measure arrangement marker named Intro is created at the beginning of the song. By default, arrangement markers are eight bars long and are placed one after the other, starting from the beginning of the song. An eight-bar marker named Chorus is created. You will now create a marker for a new intro section and insert it before the Verse and Chorus markers.

A four-measure intro will be long enough, so you can resize the Intro marker before moving it. In the workspace, the Drummer regions move along with their respective arrangement markers.

As with regions in the workspace, you can Option-drag a marker to copy it. Option-drag the Verse marker to bar 21, right after the chorus. The Verse marker and the Drummer region are copied together. The Chorus and the Drummer region are copied together. The song is taking shape. You will now finish arranging the song structure with a bridge, a chorus, and an outro section.

As you place the last three markers, continue zooming out horizontally as necessary. A Verse marker is created after the last chorus. The song structure is now complete, and you can add Drummer regions to fill out the empty sections. New patterns were automatically created for each new Drummer region. Editing the Intro Drum Performance In this exercise, you will make the drummer play the snare instead of the toms. The Drummer Editor shows its settings.

Throughout this exercise you can click the Play button in the Drummer Editor to start and stop playback, or you can navigate the workspace by pressing the Spacebar Play or Stop and the Return key Go to Beginning. The toms are dimmed to indicate that they are muted. In the Intro region, the toms disappear from the top lane. In the Intro region, snare hits appear next to the kick hits on the bottom lane.

To play the kick in only the first half of the intro, followed by the kick and snare in the second half, you will cut the Intro region in two. The region is divided into two two-measure regions. When a region is divided, the drummer automatically adapts his performance, and plays a fill at the end of each new region. Notice how the crash disappears from the first beat of the following region.

Even though it is in another region, the crash is actually a part of the fill. The snare plays every beat. Now the drummer plays rim clicks at the beginning of the first Intro region, and hits the snare a few times at the end.

The drums play a straightforward beat with a fill at the end. Now you will open the hi-hat to add energy to the end of the intro. The drummer plays the snare on the first eight beats, and then a basic rock pattern with a very open hi-hat adds energy.

At bar 5, a crash punctuates the fill at the end of the intro. The straightforward groove continues in the Verse section with the hi-hat a little less open to leave space to later add a singer. Editing the Bridge Drum Performance In a song, the bridge serves to break the sequence of alternating verses and choruses. ADSR Sounds. Big Fish Audio.

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Logic pro x free lessons free download

 
Training Videos and Tutorials. Whether you’re new to Logic Pro and MainStage or just looking to pick up some tips, you can get up to speed quickly with free. Free Download Skillshare Logic Pro X Training. Eddie Grey will walk you through the process of learning the basic fundamentals of Logic Pro.

 
 

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Many professionals have already benefited from this comprehensive list of Best class, tutorial, program and certification available online for These online resources will help you create killer music and are most useful for beginners, intermediate and advanced learners. Available on Udemy, this comprehensive tutorial is designed by Make Pro Music which is a renowned music and audio school.

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You can Sign Up Here. Review: So glad I logic pro x free lessons free download in this course. Only half way through it and there is just so much detail and so many functions I, as a перейти на страницу pro X user, have missed all this time!

Shortcuts that make life so much easier and most importantly quite a bit of detail on mixing and mastering your music. Great value for money. Thanks Rob! In Review: It was a really good course.

He pretty much covered everything in Logic Pro and since I am new to Logic, I feel comfortable about getting started working in Logic based on what I learned in this tutorial.

The additional bonus interviews were a nice feature too — it was good to hear from professionals in the lessoons and get their input on a lot of topics related to the field. Really enjoyed it, thanks! Through this training, you will learn how to set up remix stems in projects, use insert effects, create на этой странице tracks, and mastering missing track. The program will aid you become a Logic Pro X power user. If you dodnload a shoestring budget and want to learn how to create killer fre, then this is c perfect class for you.

This tutorial has been http://replace.me/20290.txt by Dot Bustelo who is an internationally-recognized Logic Pro software specialist, film composer, sound designer and music producer. The instructor will show you how to make music using Logic Pro X software.

You will learn every aspect of drum programming and making beats that include select the best drum kit for quantizing, arranging, and recording beats. Through this tutorial, the instructor will show you how to record, compose, mix and edit жмите сюда tracks. The class is useful for both novice and intermediate learners. You will learn about great arranging and editing techniques for both MIDI and audio data.

Cree you have always wanted to bring musical ideas to life, then this is the perfect program for you. Check out the Best Adobe Audition Courses curated by us. The instructor will give you an idea about the software which includes its key commands, navigation, windows and editors, workflow, and screensets. By joining this course, you will able to produce great Music. It includes numerous critical listening examples, power user tips and tricks and interactive activities that explain the great capabilities of this dynamic tool.

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