Everything you need to build a UXP plugin is here. Ask questions, offer help, and inspire each other with what you create. Use PixelSquid to easily add 3D objects to your design and spin to select your perfect angle in Photoshop.
Easily send assets to your Trello board, without ever leaving Photoshop. This feature will allow you to automate imaging workflows by enabling playback of Photoshop Actions on one or many images via the cloud. With the Creative Cloud Developer Newsletter and the Adobe Tech Blog, we offer regular content for anyone who creates plugins and integrations for the Creative Cloud family of products and services.
Get updates in your inbox, in your RSS reader, or both! APIs for any use case Whether you want to build in-app plugins or compute-intense low-level tools; or if you want to integrate the power of Photoshop into your own app or service, there’s something here for everyone. View the docs. Photoshop API Use Photoshop, Lightroom, and Sensei together to create web or server-based workflows to cut out images, reflow banner ads, and more. The name of the color profile.
See colorprofiletype. The type of color model that defines the document s working space. A list of the component color channels. The full path name of the document. The height of the document unit value. A histogram showing the number of pixels at each color intensity level for the composite channel.
See mode. The HistoryStates collection. Metadata about the document. The LayerComps collection. The Layers collection.
The LayerSets collection. Indicates whether the document a is workgroup document. The color profile. The document’s name. The Document object’s container. The path to the document. The PathItems collection. The custom pixel aspect ratio to use. Indicates whether the document is in Quick Mask mode. The document s resolution in pixels per inch.
Indicates whether the document has been saved since the last change. The selected area of the document. The class name of the Document object. The width of the document unit value. Camera raw settings for the image. Note: Valid only for documents opened in Camera Raw format. Closes the document.
If any changes have been made, the script presents an alert with three options: save, do not save, prompt to save. The optional parameter specifies a selection in the alert box default: SaveOptions. The first parameter is an array of four coordinates that mark the portion remaining after cropping, in the following order: left, top, right, bottom. Flattens all layers.
If the optional argument is set to true and a selection is active, the contents are pasted into the selection.
Note: printspace specifies the color space for the printer. See resizeimage. Rotates the canvas including the image in clockwise direction. Saves the document. Saves the document with specified save options. Trims the transparent area around the image on the specified sides of the canvas. Note: Default is true for all boolean values. Sample Script The following script creates a document that contains two images an eagle and a duck obtained from the Adobe Photoshop CS2 Samples folder and employs the following steps: Determines which image is larger.
Resizes the smaller image to match the larger image. Creates a merged document twice as high as either image in order to hold both images. Selects part of the document to and pastes the eagle into the selection. T Inverts the selection and pastes the duckinto the lower part of the document. Positions the eagle over the duck. Adobe programmer” docref. The copyrighted status. Camera data that includes camera settings used when the image was taken. A list of keywords that can identify the document or its contents.
The info object’s container. The class name of the referenced info object. Sample Script The following script sets document info metadata for all of the files in a specified folder and then saves the modified files as low-quality JPEG images in a new folder without changing the originals.
Ask the user to specify the folder that contains the original files and the output folder for the JPEG images, and then check that the folders exist. Open each file and use the documentinfo object properties to tag it with the following metadata: author: Mr.
Adobe programmer caption: Adobe Photo shoot captionwriter: Mr. See Document for information on the document object. Note: Because the Documents class is a property of the Application object, you use the object name, documents, rather than the class name, Documents, in your code, as in the following example: documents. The number of elements in the documents collection. The documents objects container. The class name of the referenced documents object.
Property Value Type What it is antialias boolean Read-write. Indication of whether to use antialias. Indication of whether to constrain the proportions of the image. The height of the image unit value. The color profile to use as the document mode. The resolution of the document in pixels per inch. The width of the image unit value.
Property Value Type What it is embedcolorprofile boolean Read-write. Indication of whether to embed the color profile in this document. The preview type. Indication of whether to use Postscript color management default: false.
Indication of whether to display white areas as transparent. See mode on page 88 in the Properties table of the document object or changemode on page 90 in the Methods table of the document object.
Note: Valid only if the document includes vector data text. The type of path to export default: IllustratorPathType. The name of the path to export. See path. The class name of the referenced exportoptionsillustrator object. Property Value type What it is blur number double Read-write. Applies blur to the image to reduce artifacts default: 0. The color reduction algorithm default: ColorReductionType. The number of colors in the palette default: The type of dither default: Dither.
The amount of dither default: See dither. The file format to use default: SaveDocumentType. Indication of whether to include the document s embedded color profile default: false. Indication of whether to download in multiple passes; progressive default: false.
The amount of lossiness allowed default: 0. The colors to blend transparent pixels against. Indication of whether to create smaller but less compatible files default: true. See format. The quality of the produced image as percentage; default: Indication of transparent areas of the image should be included in the saved image default: true. The amont of transparency dither default: See transparency. The tolerance amount within which to snap close colors to web palette colors default: 0.
See GalleryOptions on page Property Value Type What it is contactinfo string Read-write. The web photo gallery contact info. The web photo gallery date default: current date. The font setting for the banner text default: GalleryFontType. The font size for the banner text ; default: 3. The web photo gallery photographer.
The web photo gallery site name default: Adobe Web Photo Gallery. The class name of the referenced gallerybanneroptions object. The color to use to indicate an active link. The background color. The banner color. The color to use to indicate a link. The text color. The class name of the referenced gallerycustomcoloroptions object. The color to use to indicate a visited link. Property Value Type What it is border number long Read-write.
The size in pixels of the border that separates images ; default: 0. Indication of whether to generate image captions default: false. The resized image dimensions in pixels default: See resizeimages. The font to use for image captions default: GalleryFontType. The font size for image captions ; default: 3. See caption. The quality setting for a JPEG image ; default: 5. Indication of whether to include copyright information in captions default: false. Indication of whether to include the credits in image captions default: false.
Indication of whether to include the file name in image captions default: true. Indication of whether to include the title in image captions default: false. Indication of whether to add numeric links default: true. The image dimensions to constrain in the gallery image default: GalleryConstrainType. Indication of whether to automatically resize images for placement on the gallery pages default: true. The class name of the referenced galleryimagesoptions object.
Property Value Type What it is addsizeattributes boolean Read-write. Indicates whether width and height attributes for images will be added default: true. The options related to banner settings. The options related to custom color settings. The address to show on the web page. The options related to images settings. Indication of whether to include all files found in sub folders of the input folder default: true. The style to use for laying out the web page default: Centered Frame 1 – Basic.
Indicates whether to save metadata default: false. The options related to security settings. The options related to thumbnail image settings. The class name of the referenced galleryoptions object. Indicates whether the short web page extension. Indicates whether the web page should use UTF-8 encoding default: false. The web photo gallery security content default: GallerySecurityType.
The web photo gallery security font default: GalleryFontType. The web photo gallery security font size ; default: 3. The web page security opacity as a percent default: The web photo gallery security custom text.
The web page security text color. ZE RO. The class name of the referenced gallerysecurityoptions object. The amount of border pixels you want around your thumbnail images ; default: 0. Indicates whether there is a caption default: false. The number of columns on the page default: 5. The web photo gallery thumbnail dimension in pixels default: The web photo gallery font default: GalleryFontType. The font size for thumbnail images text ; default: 3.
Indication of whether to include copyright information for thumbnails default: false. Indication of whether to include credits for thumbnails default: false. Indication of whether to include file names for thumbnails default: false. Indication of whether to include titles for thumbnails default: false. The number of rows on the page default: 3.
The thumbnail image size default: GalleryThumbSizeType. The class name of the referenced GalleryThumbnailOptions object. Property Value Type What it is colors number long Read-write. The number of palette colors. See palette. The dither type. The amount of dither. The type of colors to force into the color palette. Indicates whether rows should be interlaced default: false.
The color to use to fill anti-aliased edges adjacent to transparent areas of the image default: MatteType. The type of palette to use default: Palette. Indication of whether to protect colors in the image that contain entries in the color table from being dithered. Indication of whether to preserve transparent areas of the image during conversion to GIF format. Property Value Type What it is gray number double Read-write. The gray value ; default: 0. The class name of the referenced graycolor object.
See HistoryStates for information about the HistoryStates collection. Note: Because the HistoryState class is also a property of the Document object, you use the object name, historystate, rather than the class name, HistoryState, in your code. The following example uses correct syntax to refer to a HistoryState object named AddLayerMask and then assign its snapshot property value: documents 0.
The HistoryState object’s name. The HistoryState object’s container. Indicates whether the history state is a snapshot.
The class name of the referenced HistoryState object. See HistoryState for more information on HistoryState objects. Note: Because the HistoryStates class is also a property of the Document object, you use the object name, historystates, rather than the class name, HistoryStates, in your code.
The following example uses correct syntax to fill a Selection object referred to by the variable selref with an object in the HistoryStates collection: selref. The number of elements in the HistoryStates collection. The HistoryStates object’s container.
The class name of the referenced HistoryStates object. Property Value Type What it is brightness number double Read-write. The brightness value between 0.
The hue value between 0. The saturation value between 0. The class name of the referenced HSBColor object. The palette type default: Palette. The class name of the referenced IndexedConversionOptions object.
The download format to use default: FormatOptions. The image quality setting to use affects file size and compression ; default: 3. The number of scans to make to incrementally display the image on the page ; default: 3. Property Value Type What it is a number double Read-write.
The a-value. The b-value. The L-value. The class name of the referenced LabColor object. Note: Because the LayerComp class is also a property of the Document object, you use the object name, layercomp, rather than the class name, LayerComp, in your code.
The following example uses correct syntax to set the comment property value for a LayerComp object named mylayercomp: activedocument. Indication of whether to use layer appearance layer styles settings.
A description of the layer comp. The name of the layer comp. The layercomp object’s container. Indication of whether to use layer position. Indication of whether the layer comp is currently selected. The class name of the referenced layercomp object. Indication of whether to use layer visibility settings. Recaptures the current layer state s for this layer comp. Resets the layer comp state to the document state.
See LayerComp for information on layercomp objects. Note: Because the LayerComps class is also a property of the Document object, you use the object name, layercomps, rather than the class name, LayerComps, in your code.
The following example uses correct syntax to add a LayerComps: activedocument. The number of elements in the layercomps collection. The layercomps object’s container. The class name of the referenced layercomps object. See ArtLayer for information on artlayer objects.
See LayerSet for information on layerset objects. Note: Because the Layers object is a property of the Document object as well as several other objects , you use the object name, layers, rather than the class name, Layers, in your code.
The number of elements in the layers collection. The layers object’s container. The class name of the referenced layers object. Methods Method Parameter Type Returns What it does index itemkey number object layer Gets an element from the collection.
A single command or set of commands manipulates all layers in a layerset object. Note: Most likely, you will use variables to refer to layerset objects in your script. However, if you choose not to use a variable, be aware that, because the LayerSet class is also a property of the Document object, you use the object name, layerset, rather than the class name, LayerSet, in your code.
The following example uses correct syntax to refer to a layerset object by name and then assign its alllocked property value: documents 0. Indicates whether the contents in the layers contained in the layerset object are editable. The artlayer objects in this layer set. The blend mode to use for the layer set.
The bounding rectangle of the layer set. The channels enabled for the layer set; must be a list of component channels. Note: See kind in the Properties table for the Channel object Channel. The layers in this layerset object. Layer Sets contained within a Layer Set. The layers linked to this layerset object.
The name of the layerset object. The master opacity of the layerset object. The layerset object’s container. The class name of the referenced layerset object. Indicates whether the layerset object is visible. Note: Because the LayerSets class is a property of the Document object, you use the object name, layersets, rather than the class name, LayerSets, in your code.
The number of elements in the layersets collection. The layersets object’s container. The class name of the referenced layersets object. Sample Script The following script creates three layer sets, then nests a second layer set in each layer set, and then creates a text layer in each nested set that that displays the text Layer in n Set Inside n Set, where n represents the ordinal number of the set first, second, or third.
TEXT mylayers[i]. Note: See applylensblur on page 60 in the Methods table of the artlayer object. Property Value type What it is amount number long Read-write. The amount of noise default: 0. The blade curvature of the iris default: 0.
The brightness for the specular highlights default: 0. The distribution value for the noise default: NoiseDistribution. The blur focal distance for the depth map default: 0.
Indicates whether the depth map is inverted default: false. Indicates whether the noise is monochromatic default: false. The radius of the iris default: The rotation of the iris default: 0. The source for the depth map default: DepthMapSource.
The threshold for the specular highlights default: 0. The class name of the referenced lensbluroptions object. Property Value type What it is typename string Read-only. The class name of the referenced nocolor object. Note: Because the Notifier class is also a property of the Document object, you use the object name, notifier, rather than the class name, Notifier, in your code. Property Value type What it is event string Read-only. The event ID in four characters or a unique string that the notifier is associated with.
The class ID of the event associated with the Notifier object, four characters or a unique string. The notifier object s container. The class name of the referenced notifier object. See Adobe Photoshop CS2 help for more information. See Notifier on page for information on notifier objects. See notifiers in the Properties table of the app object. Note: Because the Notifiers class is a property of the Document object, you use the object name, notifiers, rather than the class name, Notifiers, in your code.
The number of elements in the notifiers collection. The notifiers object s container typename string Read-only. The class name of the referenced notifiers object. Methods Method Parameter type Returns What it does index itemkey number Notifier Gets an element from the notifiers collection.
Note: eventclass defines the class ID of the event: four characters or a unique string. Tip: Remember to omit the single quotes when including a four-character ID in your code. Note: Because the PathItem class is also a property of the Document object, you use the object name, pathitem, rather than the class name, PathItem, in your code.
The following example uses correct syntax to select a pathitem object : activedocuments. The pathitem object s type.
The pathitem object s name. The pathitem object’s container. The sub path objects for this pathitem object. The class name of the referenced pathitem object. Duplicates this pathitem object with the new name specified in the argument. Makes a selection object, whose border is the path, from this pathitem object feather: in pixels. Note: See Selection.
Deletes this pathitem object. Makes this pathitem object the active or selected pathitem object. Strokes the path with the specified information. Sample Script The following creates a path in three segments: two diagonal lines that form a V, and a curved line above the V that makes it look like a 2D ice cream cone.
See PathItem for information on pathitem objects. Note: Because the PathItems class is a property of the Document object, you use the object name, pathitems, rather than the class name, PathItems, in your code. The number of pathitem objects in the pathitems collection.
The pathitems object’s container. The class name of the referenced pathitems object. Note: You do not use the PathPoint object to create points that make up a path. Rather, you use the PathPoint object to retrieve information about the points that describe path segments. To create path points, use the PathPointInfo objects. See PathPointInfo. The PathPoint object s type.
The x and y coordinates that define the left handle. The PathPoint object’s container. The x and y coordinates that define the right handle. The class name of the referenced PathPoint object.
For paths that are straight segments not curved , the coordinates of all three points are the same. For curved segements, the the coordinates are different. The difference between the anchor point and the left or right direction points determines the arc of the curve.
You use the left direction point to bend the curve outward or make it convex; you use the right direction point to bend the curve inward or make it concave. The x and y coordinates of one end point of the path segment. The PathPointInfo object s kind. The location of the left direction point in position. The location of the right handle out position. The class name of the referenced PathPointInfo object. See SubPathItem for more information. Property Value Type What it is length number long Read-only.
The number of elements in the PathPoints collection. The PathPoints object’s container. The class name of the referenced PathPoints object. The method of cropping to use. However, in AppleScript, the element name is implied in the make or set statement.
The Add method is not valid with objects other than collection objects. Also, in VBScript, you must reference the Application object when creating when creating, or referring to, an object in your script.
For example, to create a document in a VBScript script, you cannot use the object name, as in the following sample, which creates a Document object: appRef. Add You must use the collection name, which is a plural form of the object name, as follows: appRef.
To add an ArtLayer object, you must reference both the Application and Document objects that will contain the art layer. Documents 1. That is to say, the first document created has index 1, rather than index 0. However, the Add method is available for the Documents object. NOTE: The Layers object is an exception because, although it is a collection object, it does not include an Add method.
Setting the Active Object To work on a an object in the Photoshop application, you must make the object the front-most, or active object.
For example, to work in a layer, you must first bring the layer to the front. In scripting, the same rule applies. If your script creates two or more documents, the commands and methods in your script are executed on the active document. Therefore, to ensure that your commands are acting on the correct document, it is good programming practice to designate the active document before executing any commands or methods in the script.
For example, the application is the parent of the document; a document is the parent of a layer, selection, or channel. For sample scripts that set active objects, see the following sections. Add 4,6 ‘make docRef the active document Set app. Then, you could ‘make a different document the active document ‘use the ActiveDocument property of the Application object to ‘bring otherDocRef front-most as the new active document Set app.
In order to set the active layer for a document, the document itself must be the current document. NOTE: You can also use the name of the layer to indicate which layer to use. In order to set the active channels of a document, it must be the active document.
RGB pdfOpenOptions. To find out which properties you can specify for a specific file format save option, look up the object that begins with the file format name. For example, to find out about properties for saving an.
For explanations of individual preferences, please refer to Photoshop Help. AS You use properties of the settings class to set application preferences in AppleScript. The following script sets ruler and type unit settings: set ruler units of settings to inch units set type units of settings to pixel units In the Adobe Photoshop CC AppleScript Scripting Reference, or in the Photoshop AppleScript Dictionary, look up class settings-object to view all of the settings properties you can use.
When you use the Preferences object in a VBScript script, you must indicate its containment in the Application object. Additionally, look up the Preferences property on the Application object. Additionally, look up the preferences property on the Application object. Allowing or Preventing Dialogs It is important to be able to control dialogs properly from a script. If a dialog appears, your script stops until a user dismisses the dialog.
This is normally fine in an interactive script that expects a user to be sitting at the machine. But if you have a script that runs in an unsupervised batch mode, you do not want dialogs to be displayed and stop your script. AS The following script prevents dialogs from being displayed: set display dialogs to never In the Adobe Photoshop CC AppleScript Scripting Reference or in the Photoshop AppleScript Dictionary, look up the Class application to find the values you can use for the display dialogs property.
You can also look up the options for PsDialogModes. JS To set dialog preferences, you use the displayDialogs property of the Application object. It also describes how to use some properties of the Application object. For further information, look up the properties of the Application object in the reference manual or the object browser of the language you are using.
Using the Document object The Document object can represent any open document in Photoshop. You can think of a Document object as a file; you can also think of it as a canvas.
For example, you could crop, rotate or flip the canvas, resize the image or canvas, and trim the image. Open appRef. ResizeImage 4,4 docRef. Trim 1,True,False,True,False ‘the crop command uses unit values ‘so change the ruler units to pixels appRef. Crop Array ,,, ,45,20,20 docRef. FlipCanvas 1 ‘ psHorizontal ‘restore ruler units appRef. When you create a layer you must specify whether you are creating an ArtLayer or a Layer Set.
Add layerObj. SolidColor” colorObj. Application” ‘Make a new document and a first layer in the document appRef. Add appRef. Add ‘ Move the new layer to after the first layer newLayerSetRef. These numbers act as layer names and do not correspond to the index numbers of ArtLayer objects you create in a script.
VBS Layers “Layer 3”. The following examples show how to create a Layer Set object, duplicate an existing ArtLayer object, and move the duplicate object into the layer set. ArtLayers 1. You link layers together so that you can move or transform the layers in a single statement.
Add layer1Ref. Additionally, look up Add as a method of the ArtLayers object. Additionally, look up add as a method of the ArtLayers object. Your script can apply styles to an ArtLayer object. NOTE: The layer style names are case sensitive. Please refer to Photoshop Help for a list of styles and for more information about styles and the Styles palette. VBS docRef. ArtLayers “L1”. JS docRef. Conversely you can change a Text Item object to an ArtLayer object.
The Text Item object is a property of the ArtLayer object. Creating a Text Item object The following examples create an ArtLayer object and then use the kind property to convert it to a text layer. Add newLayerRef. AS if kind of layerRef is text layer then Add textLayerRef.
ArtLayers “my text”. When a new text-object is created, its kind property is automatically set to point text. The text-object properties height, width, and leading are valid only when the text item’s kind property is set to paragraph text.
To find the properties and methods you can use with a text layer, look up the TextItem object. Working with Selection objects You use a Selection object to allow your scripts to act only on a specific, selected section of your document or a layer within a document.
For example, you can apply effects to a selection or copy the current selection to the clipboard. Also, look up the selection property of the Document object, and the selection-object.
Also, look up the Select as a method of the Selection object. Also, look up the select as a method of the Selection object. The opposite corner, the lower right, is the extreme point of the canvas. The following examples assume that the ruler units have been set to pixels and create a selection by: 1. Creating a variable to hold a new document that is x pixels in size.
Creating a variable to hold the coordinates that describe the selected area that is, the Selection object. NOTE: The transparency parameter cannot be used for background layers.
SolidColor” strokeColor. The values are passed in the ruler units stored in Photoshop preferences and can be changed by your scripts. Selection selRef. Expand 5 selRef. Contract 5 selRef. SolidColor” fillColor. Fill docRef. HistoryStates 10 JS selRef. Add chanRef. Store docRef. Load docRef. Working with Channel objects The Channel object gives you access to much of the available functionality on Photoshop channels. You can create, delete, and duplicate channels or retrieve a channel’s histogram and change its kind.
Changing channel types You can change the kind of any channel except component channels. The following examples demonstrate how to change a masked area channel to a selected area channel: NOTE: Component channels are related to the document mode. Refer to Photoshop Help for information on channels, channel types, and document modes. The following examples demonstrate how to use the DocumentInfo object to set the copyrighted status and owner URL of a document.
Info docInfoRef. Using history state objects Photoshop keeps a history of the actions that affect documents. See Photoshop Help for additional information about History State. You can use a HistoryStates object to reset a document to a previous state or to fill a Selection object. The following examples revert the document contained in the variable docRef back to the form and properties it had when it was first opened or created.
Using history states in this fashion gives you the ability to undo modifications to the document. HistoryStates 1 JS docRef.
ActiveHistoryState docRef. ApplyMotionBlur 20, 20 docRef. First the script ensures that event notification is enabled, then it sets up the event to trigger the execution of the Welcome.
Once the script completes, any time you open a document outside of a script, it triggers the notification, which runs the. Application” appRef. Add “Opn “, eventFile JS app. This requires that you first create an array of PathPointInfo objects, which specify the coordinates of the corners or anchor points of your path. Once you have the points and a subpath, you can add a new PathItem. The following script creates a PathItem object that is a straight line. The line has two points, ‘so there are two PathPointInfo objects.
PathPointInfo” lineArray 0. Anchor lineArray 0. PathPointInfo” lineArray 1. Anchor lineArray 1. This method takes the SubPathInfo object ‘and returns a PathItem object, which is added to the pathItems collection ‘for the document.
Each color model has its own set of properties. To set a color in this class, you indicate values for each of the three properties. To use this object, you first create an instance of a SolidColor object, then set appropriate color model properties for the object.
Once a color model has been assigned to a SolidColor object, the SolidColor object cannot be reassigned to a different color model. The following examples demonstrate how to set a color using the CMYK color class. SolidColor” solidColorRef. A hex value contains three pairs of numbers which represent red, blue and green in that order.
In AppleScript, the hex value is represented by the hex value string property in class RGB hex color, and you use the convert color command described below to retrieve the hex value. AS The following script, which assumes an RGB color model, gets the foreground color and then uses the convert command of the color class to convert the color to its CMYK equivalent.
Dim someColor If someColor. The cmyk property of the SolidColor object that foregroundColor refers to provides a way to access the cmyk equivalent of the rgb color. The following statements return true if the foreground color is visually equal to background color. IsEqual appRef. All filter methods belong to the ArtLayer object. The following examples apply the Gaussian blur filter to the active layer. VBS appRef. The commands can be used to operate on objects within a single document, or to move information between documents.
Using the copy and paste commands The following examples copy the contents of the background layer to the clipboard, create a new document, and then paste the clipboard contents to the new document. The scripts assume that there is a document already open in Photoshop and that the document has a background layer. You must use the activate command to activate the application before executing any clipboard commands. ActiveDocument docRef. ArtLayers “Background”.
Add 8, 6, 72, “New Doc” newDocRef. In AppleScript, you use the copy merged command. Unit values All languages support plain numbers for unit values. These values are treated as being of the type currently specified for the appropriate ruler. ResizeImage 3,3 If the ruler units had been set to pixels, the document would be 3 pixels by 3 pixels.
To ensure that your scripts produce the expected results you should check and set the ruler units to the type appropriate for your script. After executing a script the original values of the ruler settings should be restored if changed in the script. Please refer to Photoshop Help for information about available unit value types. Special unit value types The unit values used by Photoshop are length units, representing values of linear measurement.
Support is also included for pixel and percent unit values. These two unit value types are not, strictly speaking, length values but are included because they are used extensively by Photoshop for many operations and values. AppleScript unit considerations AppleScript provides an additional way of working with unit values.
You can provide values with an explicit unit type where unit values are used. Getting the height of the document created above: set docHeight to height of current document returns a value of 5.
In AppleScript, you can optionally ask for a property value as a particular type. The points and picas unit value types are PostScript points, with 72 points per inch. The traditional points and traditional picas unit value types are based on classical type setting values, with You can convert, or coerce, a unit value from one value type to another. For example, the following script converts a point value to an inch value.
This conversion ability is built in to the AppleScript language. NOTE: The unit values cm units and mm units cannot be used in this way with a corresponding reference to cm or mm. They are not supported by the AppleScript terminology.
The rotation of the iris default: 0.
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Взято отсюда Animals Jonathan Safran Foer. Oedipus Sophocles. All rights reserved. Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and other countries.
The information in this document is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Inc. Adobe Systems Inc. The software described in this document is furnished vmware workstation full crack 32bit license and may only be used or copied in accordance with the terms of such license. Contents 4 Setting the active layer. Contents 5 AppleScript unit considerations.
Use the javscript list to locate information that is most relevant to you. NOTE: You can also view information about the Photoshop objects and commands through the object browsers for each of the three scripting languages. Scripting Overview A script is a series of commands that tells Photoshop to perform a javazcript of adobs actions, such as applying different filters to selections in an open document. These actions can be simple and aadobe only a single object, or they can be complex and affect many objects in a Photoshop document.
The actions приведенная ссылка call Photoshop alone or invoke other applications. Scripts automate repetitive tasks and are often used as a creative tool to streamline tasks that might be too time consuming to читать далее manually. For example, you could write a script to generate a number of localized versions rree a particular image or to gather information about the various color profiles used by a phitoshop of images.
In a script, you can use variables for file paths.